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44. Aboriginal SF, September-October
$10.00
45. Violence: The Roleplaying Game
 
46. FIRST CONTRACT
 
47. The Willow Game
48. DeathMaze: Heroic Adventure in
 
49. One Quest, Hold the Dragons (Book
 
50. One Quest, Hold the Dragons: Book
 
51. One Quest Hold the Dragons :Cups
 
52. Evolution-the Game of Itelligent
53. Swords & Sorcery: Quest and
54. Price of Freedom: Roleplaying
55. Commando: The Combat Adventure
 
56. TOON O RPG DO MUNDO DOS DESENHOS
57. Web and Starship [BOX SET]
 
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44. Aboriginal SF, September-October 1988
by Greg Costikyan. Contributors include Patricia Anthony
 Paperback: Pages (1988)

Asin: B000V5INFS
Canada | United Kingdom | Germany | France | Japan

45. Violence: The Roleplaying Game of Egregious and Repulsive Bloodshed
by Greg Costikyan
Paperback: Pages (1999)
-- used & new: US$10.00
(price subject to change: see help)
Asin: B000MOHY7G
Canada | United Kingdom | Germany | France | Japan

46. FIRST CONTRACT
by Greg Costikyan
 Paperback: Pages (2000-01-01)

Asin: B0028Q6JY0
Canada | United Kingdom | Germany | France | Japan

47. The Willow Game
by Greg Costikyan
 Paperback: Pages (1988)

Asin: B000OTQBIW
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48. DeathMaze: Heroic Adventure in the Corridors of Doom [BOX SET]
by Greg Costikyan
Game: Pages (1979)

Asin: B00455F4MK
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49. One Quest, Hold the Dragons (Book Two of Cups and Sorcery)
by Greg Costikyan
 Paperback: Pages (1995-01-01)

Asin: B002K5D8CU
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50. One Quest, Hold the Dragons: Book Two of Cups and Sorcery
by Greg Costikyan
 Hardcover: 376 Pages (1995-05-01)

Asin: B00152S4RS
Average Customer Review: 5.0 out of 5 stars
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Customer Reviews (2)

5-0 out of 5 stars Even better than the first!
Just when things had begun to take on a normal shade of boredom, Timaeus d'Asperge, and his companions are propelled on another quest. This time, they must accompany Cincianus Polymage, a man of seemingly limitless power but limited sanity, to undo the magic of the statue. However, there are still many (many, many) who want the statue; can our heroes keep the statue and take it all the way to foul Arst-Kara-Morn?

This book is great, even better than the first one (Another Day, Another Dungeon)! At times I found myself laughing out loud. Mr. Costikyan somehow succeeds in making a wonderful admixture of action and comedy. I highly recommend this book, and hope that there will be yet another sequal.

By the way, I'm still a little unclear on the whole "greep" thing, but would like to try some, myself!

5-0 out of 5 stars Book and seller review
I must say the book was very engaging. The seller communicated with me throughout the order even asking if I received the book when it was delivered. I would order from this seller again. Excellent experience. ... Read more


51. One Quest Hold the Dragons :Cups & Sorc2
by Greg Costikyan
 Hardcover: Pages

Asin: B001A7HJQK
Canada | United Kingdom | Germany | France | Japan

52. Evolution-the Game of Itelligent Life (Bestiary Guide)
by Greg Costikyan and Lisa Sita
 Paperback: Pages (1997)

Asin: B000SKWG68
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53. Swords & Sorcery: Quest and Conquest in the Age of Magic (Fantasy Adventure Game)
by Greg Costikyan, Eric Goldberg
Game: Pages (1978)

Asin: B003THDCG0
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Editorial Review

Product Description
CONTENTS: * 56-page rules booklet * 400 counters * 22"x34" play map * 56 playing cards * play aids ... Read more


54. Price of Freedom: Roleplaying in Occupied America [BOX SET]
by Greg Costikyan
Hardcover: Pages (1986)

Isbn: 0874310539
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Editorial Review

Product Description
"In The Price of Freedom, you play an American who chooses to resist the Communist occupiers. You must find the weapons and leadership to resist effectively. The invaders have absolute nuclear supremacy; regular military opposition is impossible. The only way they can be defeated is to make the occupation of America so costly that they must withdraw.But remember; no occupied nation has ever liberated itself without outside help.And we have no one to help us.The fate of America is in your hands.Features: A realistic and flexible modern-weapons combat system, with rules for every aspect of man-to-man warfare from guns and grenades to vehicles, heavy weapons and night operations. A combat system played with full-color maps and counters, as a miniatures system, and also as a simple combat game. A character system which promotes roleplay, with rules for personality and physical tags, interests, and passions. "Waging Guerrilla War"how to fight the Occupation, and an analysis of the methods and objectives of the American Resistance. Running a campaigndeveloping a setting, character backgrounds, recurrent non-player characters, etc. Adventure designthe principles of plotting, characterization, and staging. A complete adventure (The PATH of Freedom) and many short ones (Radio Free America, The Last Congressman, etc.). Tables of organization and equipment for the "American Strategic Direction"the Soviet occupation forces. Extensive background material: how America fell, the organization of Soviet society, and how the Soviets plan to remold America."Box contents:Gamemaster Book; Player Book; 2 maps; 4 4-page Freedom Files; counters. ... Read more


55. Commando: The Combat Adventure Game [BOX SET]
by Eric Goldberg, Redmond A Simonsen, Greg Costikyan
Hardcover: Pages (1979)

Asin: B000U3FNSQ
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
CONTENTS: Gamesmaster and Role-Playing Rules of Play (22 pages) Historical Game Rules of Play (48 pages) three 22" x 34" map sheets Charts & Tables booklet, including character sheet (8 pages). "Commando is both a tactical level historical game and a role-playing game of commando action. The game is played on a grid map (either one of 12 provided or one of the players devising) across which movement is plotted by the players or by a gamesmaster. Simple probability charts reveal the outcome of combat, characteristic assignment, and other game functions." ... Read more


56. TOON O RPG DO MUNDO DOS DESENHOS ANIMADOS
by GREG COSTIKYAN
 Board book: Pages (1996)

Asin: B001IL24OA
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57. Web and Starship [BOX SET]
by Greg Costikyan
Hardcover: Pages (1984)

Asin: B000VL092W
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
"Web and Starship is a strategic space game, in which Earth is caught between two races. The Gwynhyfarr, who roam the galaxy in faster-than-light starships, and the Pereen, who link their planets together in a trans-dimensional "web" which permits instantaneous movement from one system to another. Earth is weak and lies directly between its two opponents, but its society is vigorous and expanding. They can use technologies of both other races." ... Read more


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