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         Artificial Life:     more books (100)
  1. Artificial Life: A Report from the Frontier Where Computers Meet Biology by Steven Levy, 1993-07-27
  2. The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI (Bradford Books) by John Johnston, 2010-09-30
  3. Metacreation: Art and Artificial Life by Mitchell Whitelaw, 2006-04-01
  4. The Philosophy of Artificial Life (Oxford Readings in Philosophy)
  5. Art in the Age of Technoscience: Genetic Engineering, Robotics, and Artificial Life in Contemporary Art by Ingeborg Reichle, 2009-09-29
  6. Introduction to Artificial Life by Christoph Adami, 1997-12-19
  7. Artificial Life III (Santa Fe Institute Series)
  8. Artificial Life II (Santa Fe Institute Studies in the Sciences of Complexity Proceedings) by Christopher G. Langton, Charles Taylor, et all 2003-04-17
  9. Creation: Life and How to Make it by Steve Grand, 2001-10-04
  10. Virtual Worlds: Second International Conference, VW 2000 Paris, France, July 5-7, 2000 Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
  11. Artificial Life: An Overview (Complex Adaptive Systems)
  12. Silicon Second Nature: Culturing Artificial Life in a Digital World, Updated With a New Preface by Stefan Helmreich, 2000-08-29
  13. Artificial Life IV: Proceedings of the Fourth International Workshop on the Synthesis and Simulation of Living Systems
  14. AI and Artificial Life in Video Games by Guy W. Lecky-Thompson, 2008-05-15

1. The Complexity And Artificial Life Research Concept For Self-Organizing Systems
Introduction to complex systems and selforganisation by CALResCo - International Research Group
Welcome to
for Self-Organizing Systems
This site is dedicated to modern systems thinking in all its various forms
an on-line educational activity of CALResCo , for scientist, artist and humanist, young and old
Click here to read our Complex Systems teachings
Specialisms Generalisms Applications ... Site Search Facility
Here we will introduce the integrating sciences of Complex Systems and of ALife together with related systems areas. We'll also pursue the wider social implications of these transdisciplinary theories of self-organization on mind, art, spirit and life as it could be...
Are these the eagerly awaited questions behind "Life, the Universe and Everything" ?
Not quite... Even our infinite improbability drive can't take you there. But on this site, effects drive causes, answers pose the questions, science and values merge and we take trips into strange new worlds, travelling in an unreal Phase Space within hidden dimensions.
Fiction ? You may well think so. Yet everything here is pure science, with lots of art and philosophy thrown in free, reflecting what's striking and best in recent research (our own and that of others) in the new contextual sciences of Complexity Theory plus associated fields. This is the creative and very human world of tomorrow.

2. International Society For Artificial Life
International Society for artificial life. This is the web page of the International Society for artificial life (ISAL).
Search Topics All Topics Announcement Book review Bug Education Games Graphics Humor Internet Movies News Programming Quick Links Science Technology Toys Create an account Home Topics Downloads ... Top 10 Main Menu Home



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Who's Online There are currently, 14 guest(s) and member(s) that are online. You are Anonymous user. You can register for free by clicking here Search Box Welcome to the International Society for Artificial Life This is the web page of the International Society for Artificial Life (ISAL). For information about how to become a member of ISAL, click here New AI book for review Anonymous writes "Please consider reviewing my new book, DIGITAL SOUL - Intelligent Machines and Human Values, just published by Westview Press. Synopsis: Creating machines that we cannot completely control, and then putting them in charge of critical aspects of our lives, poses risks whose consequences we may not have the luxury of contemplating afterward. We need to consider the seldom discussed moral, ethical, and religious questions raised by intelligent machines that will be able to think and feel, so we can make informed decisions about the kind of future we want to live in. The book is written for a general but scientifically curious audience, particularly those interested in mankind’s future, machine intelligence, morality, ethics, cognitive science, science and society, science policy, religion, and the philosophy of science.

3. Missing Page
Produces and markets intelligent software robots that aid in web site navigation, direct marketing and personalized ecommerce solutions.
Missing Page
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Last update:
Wednesday, May 9, 2001
at 10:10:50 AM MST by Webmaster OOPS! Alife has moved to Please note that any web pages associated with no longer exist on this server. Please don't send us e-mail about alife pages. Instead point your browser to the URL above.

4. ALife Bibliography
On-Line publications on AL and related fields, arranged by subject. Compiled by Ezequiel A Di Paolo.Category Computers artificial life Publications......OnLine Publications on artificial life and related fields.

5. Java Applets For Neural Network And Artificial Life
Features applets in areas including cellular automata, genetic algorithms and competitive learning.
Applets for Neural Networks and Artificial Life
(To Japanese version) Artificial Neural Networks Lab
Competitive Learning

6. Alife Guide - Created By Stewart Dean.
Stewart Dean's introduction to artificial life.
Visits in 2000
Visits in 1998: 4763
Visits in 1999: 7559
New: Conway's life in Flash.
You'll need the latest version of the Flash plug-in but here's one of my first interactive alife examples. Click here to launch. See the cellular automata section for more information. Great book by master life builder.
'Creation: Life and how to make it' is a not a book by on onlooker by an exponent of creating artificial life. Steve Grand is the main mind behind the Creatures series and has now set up Cyberlife Research to explore new ideas. The book seperates 'artificial life' - the building of artificial life forms, and A-Life, the study of life like systems. This is not a book about aLife (there are better books for this) but, as Steve tells it, a Zen guide to how to be a digital god. Available from . More books here Creaturelabs get networked and bugged out.
Creaturelabs - where Steve Grand used to work and did gave birth to norns, is currently developing several exciting projects, the most visible being the Docking Station . This free to download and networked addition to the creatures stable. Also rumoured in preperation is a more adult 3D artificial life project intelligent toys. Think of the latter as more active (and probably more intelligent) version of Sony's Abio but with wheels. The Open Directory Project As well as this web site I also help maintain a list of other sites as part of The Open Directory Project Forward.

7. Artificial Life, Inc.
Smart bot application builders.Category Computers artificial life Companies......artificial life, Inc.

8. Genetic Algorithms And Artificial Life Resources
Genetic Algorithms and artificial life Resources Indexes
Genetic Algorithms and Artificial Life
Related indexes include Alife Online at the Santa Fe Institute, The Genetic Algorithms Archive at the Navy Center for Applied Research in Aritificial Intelligence, EnCoRe and Zooland Complex (Adaptive) Systems Information collected by Alex Mallet, Nova Genetica by Darin R. Molnar, the Genetic Programming Notebook by Jaime J. Fernandez, Genetic Programming at the University of Salford, AI, Cognitive Science, and Robotics WWW Resource Page at the University College London, Memetic Algorithms' Home Page by Pablo Moscato, Complex Adaptive Systems and Artificial Life by Moshe Sipper, Evolution and Philosophy by Hans-Cees Speel, and Evolutionary Computation and Artificial Life from Una-May O'Reilly. Related general subject-oriented indexes include Yahoo's Genetic Algorithms and Artificial Life , and the WWW Virtual Library's Complex Systems
Centres for research in genetic algorithms and artificial life in North America include the Santa Fe Institute , the Illinois Genetic Algorithms Laboratory at the University of Illinois at Urbana-Champaign, the

9. Lotus Artificial Life
Contains various java applications related to artificial life.
Lotus Artificial Life
- an explanation of our icon HAL - our Hardware Artificial Life HexHAL - a hexagonal version of HAL Crystal 2D - 2D template-based replication Crystal 1D - 1D template-based replication Revoworms - reversible self-replicating worms EoSex - a study of the evolution of sex Gozilla - an (embryonic) go program Random - simple random number generation Firefly - attaining global synchrony People - site contributors Guestbook - comments from our visitors Links - related material online Cellular Automata pages: Texture Garden 's pages: Origin of life pages: ATOMS pages: Tim Tyler

10. SSIE 580B - Evolutionary Systems And Artificial Life
This course presents an overview of the field of Evolutionary Systems and its applied branch of artificial life. The historical and philosophical foundations of evolutionary thought are explored with particular emphasis on computational simulations of its models. Topics include SelfOrganizing Systems, Natural Selection, Dynamic Systems, Boolean Networks, Cellular Automata, Genetic Algorithms, and Evolutionary Robotics.
SSIE 580B - Evolutionary Systems and Artificial Life
This course presents an overview of the field of Evolutionary Systems and its applied branch of Artificial Life. The historical and philosophical foundations of evolutionary thought are explored with particular emphasis on computational simulations of its models. Topics include: Self-Organizing Systems, Natural Selection, Dynamic Systems, Boolean Networks, Cellular Automata, Genetic ALgorithms, Evolutionary Robotics, etc. Students are expected to develop artificial life models, or, if requested, write a specific topic paper. You can check out the lecture notes below.

11. The DCU Artificial Life Laboratory [Home]
Page focused on exploring the synthesis of basic Autopoietic Agents in computer created virtual computational structures (Virtual Chemistry).
The DCU Artificial Life Laboratory [Home]
Director: Dr. Barry McMullin (Last updated: 7th March 2001)
... I do not really believe that we shall succeed in creating life artificially; but after having reached the moon and landed a spaceship or two on Mars, I realize that this disbelief of mine means very little. But computers are totally different from brains, whose function is not primarily to compute but to guide and balance an organism and help it to stay alive. It is for this reason that the first step of nature toward an intelligent mind was the creation of life, and I think that should we artificially create an intelligent mind, we would have to follow the same path. Karl Popper

Datestamp: 2001-03-07

12. The Temple Of Alife
A good designed site with many interactive applets introducing you to artificial life.Category Computers artificial life......artificial life is a field of scientific study that attempts to modelliving biological systems through complex algorithms. Scientists
Artificial Life is a field of scientific study that attempts to model living biological systems through complex algorithms. Scientists use these models to test and experiment with a multitude of factors on the behavior of the systems.
We artists here at Fusebox see these algorithms as a starting point for a new artistic exploration where the interactivity is not only between the user and the computer program but within the computer system itself. We are just beginning to explore. Enjoy.
Fusebox Artists, 03.22.99

13. Ariel Dolan Web Site: Artificial Life And Other Experiments
Provides artificial life, genetic algorithms and cellular automata experiments with free source code. Find details on creating AI using Java. General. The artificial life section contains the Floys (alife creatures) in various versions, written in Java, VML/DHTML
Table of Contents General The Artificial Life section contains the Floys (alife creatures) in various versions, written in Java VML/DHTML and Tcl/tk . A Floys screen saver is also available. All source code is free to download . The Dolls Gallery section contains pictures of 3D assemblage works based on small dolls. The Experiments section contains experiments in web design, XML and VML . The Miscellaneous section contains some personal info and other uncategorized topics. Artificial Life Floys
Territorial Critters
Floys - Social, Territorial, Evolving Alife Animals: Floys are simple Artificial Life creatures implemented in Java VML (DHTML) , and Tcl/Tk . Their life-like emergent behavior is dictated by a few very simple, local rules. They extend the family of Boids-like programs by adding an aggressive territorial behavior towards strangers. Genetic Algorithms GA Playground - Genetic algorithms toolkit in Java: The GA Playground is a general purpose GA toolkit implemented in Java, designed for experimenting with genetic algorithms and handling optimization problems. A new problem definition requires only coding of a fitness function and supplying parameters by an Ascii file (similar to Windows ini file). Cellular Automata JcaToi (Java CA with a text-oriented inteface): This Cellular Automata applet uses the classic Conway's Game of Life rules. However, the CA world (implemented here as an arbitrary background picture) is shared by two parallel, independent, overlapping CA's. It is an interactive applet, where control is achieved through clicking on textual links rather then by the orthodox use of buttons and menus. This enables a friendlier and more descriptive user interface, not limited by the shorthand language of button and menu captions.

14. ECAL97 Main Page
Fourth European Conference on artificial life, Brighton, UK, July 1997.Category Computers artificial life Conferences Past Conferences......FOURTH EUROPEAN CONFERENCE ON artificial lifeECAL97. Brighton, UK, July 2831 1997.
Brighton, UK, July 28-31 1997
Conference organizers: Phil Husbands and Inman Harvey
Local organization: Medeni Fordham and Joseph Faith
Conference Secretariat: Medeni Fordham
University of Sussex
Brighton BN1 9QH, UK Email: ECAL97 gratefully acknowledges sponsorship from BT CyberLife EvoNet Brighton and Hove Council

15. Non-Cartesian Cognitive Science
Essays and many useful links on embodied and 'situated' approaches to cognition ranging from artificial life to Phenomenology, and much else.
Non-Cartesian Cognitive Science
Traditional Cognitive Science is Cartesian in the sense that it takes as fundamental the distinction between the mental and the physical, the mind and the world, the subject and the object. It is this Cartesianism which leads to such claims as that cognition must be representational and that what sets cognizers apart is the fact that they exhibit "aboutness". It is the aim of this page to bring together non-Cartesian approaches to the study of cognition. That means that the main point which holds this page together is the idea that mind and body form a unity , not a union. Guttorm Floistad (1983) speaks of Spinozism to allude to non-Cartesian approaches to the mental. Under that heading, there is room for many different themes. Here's a short overview:
Conscious Experience and Phenomenology
Cartesianism, in its materialist guise, leads to the view that consciousness is an epiphenomenon, that qualia have no causal efficacy. Such a counterintuitive claim does not have to be held by the Spinozist, so she will be interested in the actual content of experiences.
A direct implication of the claim that mind and body form a unity is that when there is talk of the mind, there must be talk of the body as well. Experiential content is rooted in bodily structure.

16. Music And Artificial Life
Rod Berry's links dealing with the use of artificial life and biological models to generate music.
Music and Artificial Life
Links Page
Maintained by Rodney Berry Last updated: September 27, 2001 There is a growing number of websites dealing with graphic images generated by biologically inspired computer software, but few that concentrate on music. I try to include any alife music-related sites and information I can find. From this small beginning I hope to maintain a central starting point for people wanting to know more about this field. If you are doing things or know of things that should be included, Please send me an email
People and their Projects
Palle Dahlstedt
    Living Melodies - an alife environment that outputs midi Mutasynth - a program that breeds patterns of MIDI Continuous Controller values
Jonatas Manzolli Vox Populi - a paper describing genetic algorithms for music composition. - also this one! Rodney Berry

17. The Digital Life Lab At Caltech
An auto-adaptive genetic system designed primarily for use as a platform in Digital or Artificial Category Computers artificial life Software...... What is Avida? The computer program avida is an autoadaptive genetic system designedprimarily for use as a platform in Digital or artificial life research.
Avida Software
What is Avida? Versions Manuals Installation ... FAQ
IMPORTANT NOTE: Avida is in flux. Version 2.0 will be released very soon, and the entire website will be reorganized. Please bear with us. (2002-Sept-7) What is Avida?
The computer program avida is an auto-adaptive genetic system designed primarily for use as a platform in Digital or Artificial Life research. The avida system is based on concepts similar to those employed by the tierra program developed by Tom Ray. It is a population of self-reproducing strings with a Turing-complete genetic basis subjected to Poisson-random mutations. The population adapts to the combination of an intrinsic fitness landscape (self-reproduction) and an externally imposed (extrinsic) fitness function provided by the researcher. By studying this system, one can examine evolutionary adaptation, general traits of living systems (such as self-organization), and other issues pertaining to theoretical or evolutionary biology and dynamic systems. This site is meant for those people interested in using avida as a tool for themselves. It includes the most up-to-date versions of the software (currently at 1.6.0), as well as instructions on how to use this software and information about problems people have encountered.

18. EPIA'03 - 11th Portuguese Conference On Artificial Intelligence
2003, December 47, Beja, Portugal. International conference with tracks on artificial life and Evolutionary Algorithms, Constraint and Logic Programming, Knowledge Extraction from Databases, Multi-Agents, Natural Language and Text Retrieval. Submission deadline May 18, 2003.
Main Workshops/Tracks Call for Papers Proceedings ... Invited Speakers Conference Program Tutorials Registration Accomodation Conference Venue EPIA'03 - 11th Portuguese Conference on Artificial Intelligence Beja, Portugal
December 47, 2003 The 11th Portuguese Conference on Artificial Intelligence, EPIA'03, will continue in the tradition of previous editions of the conference and will be organized under the auspices of the Portuguese Association for Artificial Intelligence ( APPIA ). It will maintain its international character and continue to provide a forum for presenting and discussing research on different aspects of Artificial Intelligence. To promote motivated discussions among participants, the coming conference will proceed along the lines of the previous edition and be structured as a set of thematic workshops . Besides the parallel sessions corresponding to each workshop, there will be plenary sessions which will include selected presentations from the workshops as well as the invited lectures. Workshop papers of higher quality will be selected for publication in the main volume of the conference proceedings, to be published by Springer-Verlag in the LNAI series. The remaining accepted papers will be published in local proceedings and will have a one-page abstract in the main proceedings.

Collected works and ideas of intellectuals whose work bridges the gap that C.P. Snow identified as existing between traditional intellectuals and the sciences. Topics include physics, evolutionary biology, philosophy, psychology, artificial life, chaos theory, neural nets, fractals, and others.
Home About Edge Features Edge Editions ... Edge Search The
Third Culture The third culture consists of those scientists and other thinkers in the empirical world who, through their work and expository writing, are taking the place of the traditional intellectual in rendering visible the deeper meanings of our lives, redefining who and what we are. In the past few years, the playing field of American intellectual life has shifted, and the traditional intellectual has become increasingly marginalized. A 1950s education in Freud, Marx, and modernism is not a sufficient qualification for a thinking person in the 1990s. Indeed, the traditional American intellectuals are, in a sense, increasingly reactionary, and quite often proudly (and perversely) ignorant of many of the truly significant intellectual accomplishments of our time. Their culture, which dismisses science, is often nonempirical. It uses its own jargon and washes its own laundry. It is chiefly characterized by comment on comments, the swelling spiral of commentary eventually reaching the point where the real world gets lost. In 1959 C.P. Snow published a book titled The Two Cultures. On the one hand, there were the literary intellectuals; on the other

20. Vie Artificielle, Présentation Et Illustration Java. Introduction To Artificial
Some of the main alife topics illustrated by applets or applications. A link section is also available.
Introduction to Artificial Life and Java Illustration Francais English
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