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         Artificial Life:     more books (100)
  1. Advances in Artificial Reality and Tele-Existence: 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November ... Applications, incl. Internet/Web, and HCI)
  2. Life System Modeling and Simulation: International Conference on Life System Modeling, and Simulation, LSMS 2007, Shanghai, China, September 14-17, 2007. ... Science / Lecture Notes in Bioinformatics)
  3. Bio-Inspired Computational Intelligence and Applications: International Conference on Life System Modeling, and Simulation, LSMS 2007, Shanghai, China, ... Computer Science and General Issues)
  4. Artificial Social Systems: 4th European Workshop on Modelling Autonomous Agents in a Multi-Agent World, MAAMAW '92, S. Martino al Cimino, Italy, July 29 ... / Lecture Notes in Artificial Intelligence)
  5. Progress in Artificial Intelligence: 11th Protuguese Conference on Artificial Intelligence, EPIA 2003, Beja, Portugal, December 4-7, 2003, Proceedings (Lecture Notes in Computer Science)
  6. Advances in Artificial Intelligence - IBERAMIA-SBIA 2006: 2nd International Joint Conference, 10th Ibero-American Conference on AI, 18th Brazilian AI Symposium, ... / Lecture Notes in Artificial Intelligence)
  7. From Reaction to Cognition: 5th European Workshop on Modelling Autonomous Agents in a Multi-Agent World, MAAMAW '93, Neuchatel, Switzerland, August 25-27, ... / Lecture Notes in Artificial Intelligence)
  8. Simulated Evolution and Learning: First Asia-Pacific Conference, SEAL'96, Taejon, Korea, November 9-12, 1996. Selected Papers. (Lecture Notes in Computer ... / Lecture Notes in Artificial Intelligence)
  9. Imitation of Life: How Biology Is Inspiring Computing by Nancy Forbes, 2005-10-01
  10. Artificial Life Models in Software
  11. Who should play God? : the artificial creation of life and what it means for the future of the human race by Ted Howard, Jeremy Rifkin, 1977
  12. Dialysing for Life: The Development of the Artificial Kidney
  13. Evolutionary Robotics. From Intelligent Robotics to Artificial Life: International Symposium, ER 2001, Tokyo, Japan, October 18-19, 2001. Proceedings (Lecture Notes in Computer Science)
  14. Explorations in the Complexity of Possible Life: Abstracting and Synthesizing the Principles of Living Systems by S. Artmann and P. Dittrich, Editors, 2006-07-01

81. Jeffrey Ventrella
Gene Pool, Darwin Pond and papers on artificial life.Category Computers artificial life People......greener futures war=terrorism=war=terrorism Great leaders inspire courage, notfear letter to the editor, Time Magizine, March 17, 2003 ) Download
http://www.ventrella.com/
"Great leaders inspire courage, not fear..."
email: jeffrey@ventrella.com
since 2/2/00... Powered by counter.bloke.com

82. Topic: Areas/alife/systems/
artificial life Packages. This directory contains artificial life software packages.CDROM Prime Time Freeware for AI, Issue 1-1 Keywords artificial life
http://www.cs.cmu.edu/afs/cs/project/ai-repository/ai/areas/alife/systems/0.html
CMU Artificial Intelligence Repository
Artificial Life Packages
areas/alife/systems/ 3d Life: Three-Dimensional Cellular Automata autogen/ Autogen: Simulation of self-organizing molecules. biomrf/ BIOMURFFS: Simulated evolution system. biosim/ BIOSIM: Biologically-Oriented Neural Network Simulator bugs/ BUGS: Better to Use Genetic Systems BUGS: Critters hunt bacteria. bugworld/ BUGWORLD: Bug ecology, with predators. darwin/ Darwin: An Evolutionary System. devo/ DEVO: echo/ Echo: Model of agent interactions evo/ Evo: Human Evolution Demonstration Program Evolution: Simulation of adaptation. genesis/ GENESIS: GEneral NEural SImulation System lee/ LEE: Latent Energy Environments life/ Implementations of Conway's Game of Life lsys/ Lsys: Grow lifelike plants using simple rules. nugs/ Nugs: Graphic simulation of Darwinian evolution. pfg/ PFG: Plant and Fractal Generator polywrld/ Polyworld: Artificial Life Ecological Simulator psoup/ PSOUP: Primordial Soup tierra/ Tierra: Evolution of digital organisms vamv/ VAMV: Video Alpha Mosaic Virus xantfarm/ An X Windows ant farm.

83. Welcome To Zooland!
A big (200+) collection of resources for those interested in studying artificial life and Cellular Automata.Category Computers artificial life Cellular Automata......Welcome to Zooland The artificial life Resource . Is this is for carbonbasedlife forms only? -Ed. What is artificial life? by Chris G. Langton.
http://surf.de.uu.net/zooland/
Last update: 11 Jun 02, 10:24 MET DST
Welcome to Zoo land:
"The Artificial Life Resource"
["Is this is for carbon-based life forms only?" -Ed.] "What's the color of a chameleon put onto a mirror?" -Stewart Brand
A B C D ... Z
What is Artificial Life?
by Chris G. Langton
B iology is the scientific study of life - in principle, anyway. In practice, biology is the scientific study of life on Earth based on carbon-chain chemistry. There is nothing in its charter that restricts biology to carbon-based life; it is simply that this is the only kind of life that has been available to study. Thus, theoretical biology has long faced the fundamental obstacle that it is impossible to derive general principles from single examples. Without other examples, it is difficult to distinguish essential properties of life - properties that would be shared by any living system - from properties that may be incidental to life in principle, but which happen to be universal to life on Earth due solely to a combination of local historical accident and common genetic descent. In order to derive general theories about life, we need an ensemble of instances to generalize over. Since it is quite unlikely that alien lifeforms will present themselves to us for study in the near future, our only option is to try to create alternative life-forms ourselves - Artificial Life - literally ``life made by Man rather than by Nature.''

84. Floys - Territorial Artificial Life Flocking Java Creatures
artificial life and Other Experiments All the stuff of this siteplus ASP, XML and GUI experiments An Experiment in Java Alife.
http://www.aridolan.com/JavaFloys.html
An Experiment in Java Alife
Floys are social, territorial artificial life creatures, implemented in Java. iFloys , the individualistic Floys, can be assigned an individual personality. eFloys , the evolving Floys, are iFloys that evolve by Genetic Algorithm. More information can be found in Floys Description . Credit is due to Alex Vulliamy and Jeff Cragg and their Flies applet, from which I borrowed the basic Alife algorithm.
If you can read this then your browser does not support Java, and you cannot see the Floys applet.
Instructions
The Slower and Faster buttons control the overall speed. Try to define a smooth and peaceful behavior. Click multiple times until you get the desired effect. Floys behavior can be modified by changing behavioral parameters, accessed by the Properties button. The Default button returns to default behavior. The Stranger button inserts a stranger to the scene. This stranger will be chased and attacked until killed, or until the Default button is pressed. The Pause button pauses and resumes movement. Stop button stops movement and clears the screen.

85. NecroBones Artificial Life Experiments
Features three Java artificial life experiments.Category Computers artificial life Artificial Worlds......NecroBones artificial life Experiments (or is that digital death?). Whatis ALife? Helix-1 - My very first attempt at artificial life.
http://www.necrobones.com/alife/
NecroBones
Artificial Life Experiments
(or is that digital death?)
What is A-Life?
Simply put, Artificial Life is a broad field of work in which attempts are made to simulate or recreate one or more natural processes. Most A-Life work is done on computers, but in some cases it's done in the real world with chemicals or just on paper. Some examples of natural systems that are often modelled are: predator/prey balances, darwinistic evolution, neural networks, behaviour and learning, ecological interactions, flocking, self organization, emergent behaviour or complexity, reproduction, and genetics, to name a few. A-Life's practical purpose can be two-fold, to use technology to understand and improve biological sciences, and to use biological understanding to improve technological science. But beyond the practical, insights into life, nature, and the universe can be gleamed even from the most simple model, experiment, or simulation. Ed T. Toton III
  • System Administrator / Programmer
  • Long-time A-Life enthusiast
  • Self-Organized Emergent Philosophical Process :)
Since the summer before I entered college, artificial life (or "A-Life") has been one of my interests. In general, I find all of the "fringe" computer topics interesting, including fractals, AI, digital music, 3D graphics, etc. But A-Life holds a certain appeal. There's something particular compelling about the concept of having life exist within the computer, something that evolves and develops it's own behaviour or morphology, something that goes beyond the initial design created by the programmer.

86. Artificial Life: Links & Literature
Collected by Kerstin Dautenhahn.Category Computers artificial life......artificial life Selected Links Literature. Collected by Kerstin Dautenhahn.This resources. Books C. Adami Introduction to artificial life.
http://homepages.feis.herts.ac.uk/~comqkd/Alife.htm
Collected by Kerstin Dautenhahn This page is indended to be a first "contact point" for those with a general background in AI, Computer Science, Biology, (or related field), who are unfamiliar with Artificial Life but want to find out more about it. Selected resources and literature (introductory material and a few specialist books) are listed. This page is not meant to give a comprehensive overview or introduction to Artificial Life, such a role can be better fulfilled by other links listed below. Please send an email to K.Dautenhahn@herts.ac.uk for comments or information on additional resources.
Books:
  • C. Adami: Introduction to Artificial Life. Springer-Verlag New York, Inc., 1998. R. C. Arkin: Behavior-Based Robotics, The MIT Press, Cambridge, MA, June 1998. W. Banzhaf, P. Nordin, R. Keller and F. Francone: Genetic Programming - An Introduction, Academic Press / Morgan Kaufmann, San Francisco, CA, 1998 (2nd corr. ed., 1999). R. K. Belew, M. Mitchell (Eds.): Adaptive Individuals in Evolving Populations, SFI Studies in the Sciences of Complexity Volume XXVI, Addison-Wesley, 1996. M. A. Boden (ed.): The Philosophy of Artificial Life, Oxford University Press, 1996.

87. EFF "Net Culture - Artificial Life & Intelligence" Archive
EFF Net Culture artificial life Intelligence Archive. http//www.eff.org/pub/Net_culture/AI/.Last Updated Thu Mar 13 104254 PDT 2003.
http://www.eff.org/Net_culture/Artificial_life/
EFF Home Page Alerts Topic Index
EFF "Net Culture - Artificial Life & Intelligence" Archive
http://www.eff.org/pub/Net_culture/AI/ Last Updated Thu Mar 13 10:42:54 PDT 2003
Files
Subdirectories On-Site Links Off-Site Links
Files in this Archive
artifice_and_intelligence.paper
Alan Roberts attempts to debunk Artificial Intelligence. (1993)
artificial_life.article
Article by Seeker1 about the development of "artificial life," programs that model cellular evolution and the effect of such programs on science, from biology to physics.
brookings.newsbyte
Brief newsbite about a new program developed at the Brookings Institute that models societal evolution.
fuzzy_logic_japan.article
short article about software design in Japan, illustrating a fuzzy logic concept (3 values instead of only "true" or "false": "true", "false", "not false" in which "not false" may be set to "false".
hycon.concept
Explanation of the concept of the "hycon": a computer "agent", artificially intelligent, and considered an entity with its own rights, even citizenship.
wallowing_in_lingo.html

88. Artificial Life
An extensive collection of macintosh alife programs fitting into genetic algorithms, large swarms, Category Computers artificial life Artificial Worlds......artificial life. Summer of '94, while browsing around the bookshelvesof the University bookstore in my home town of Chapel Hill, North
http://www.unm.edu/~keithw/alife.html
Artificial Life
Summer of '94, while browsing around the bookshelves of the University bookstore in
my home town of Chapel Hill, North Carolina, I happened across a couple of books that
mentioned this fairly new field, and may I say that I was completely seduced by the idea. My Alife software (but a sampling of the whole)
Those for which links are provided have further information, and in some cases published papers and/or executable programs which can be downloaded and run on a Macintosh computer.
Cellular Automata:
Strange Universe Cellular Automata on a trianglular grid rather than the conventional square grid. The rule set can be modified and several "zoos" of interesting rule sets with a collection of interesting organisms are included. Some people have speculated that triangular CAs are too simple for complex patterns to emerge, include gliders. Well, I found a glider, and it's a remarkably graceful pattern.
Evolutionary Simulations:
Bugs My first alife program. A basic demonstration of how natural selection shapes the distribution of genes in a population of evolving organisms. Numerous graphs are available for viewing gene statistics. Copy Cat One of my proudest achievements. A superb demonstration of the evolution of mimicry. Colorful graphs and histograms aid the lively animated display to show how mimicry occurs.

89. A Philosophy Of Artificial Life Bibliography
Maintained by Brian L. Keeley.Category Computers artificial life Publications......A Philosophy of artificial life Bibliography. Adami, Chris (1994) On ModellingLife. In artificial life IV, Rodney A. Brooks and Pattie Maes, eds.
http://www.artsci.wustl.edu/~pnp/alife/alife_bib.html
A Philosophy of Artificial Life Bibliography
Last Modified: 1 July, 1999
Maintained by
Brian L. Keeley
PURPOSE
ACKNOWLEDGEMENTS
: This bibliography was put together with the help of many people on the Net. See end of file for key to comments. Thanks to Whit Schonbein and the Philosophy/Neuroscience/Psychology Program at Washington University in St. Louis, U.S.A. for finally giving this page a "permanent" home.
Adami , Chris (1994) "On Modelling Life." In Artificial Life IV
Adami , Chris (1998) Introduction to Artificial Life
Aristotle de Anima
Ascott , Roy (1993) "Zurueck zur (kuenstlichen) Natur", in G. Kaiser, D. Matejovski, J. Fedrowitz, eds., Kultur und Technik im 21.Jahrhundert , Campus Verlag, Frankfurt.
Ascott , Roy (1993) "The Death of Artifice and the Birth of Artificial Life: a connectivist approach", in Marc Partouche, ed., Art Cognition
Ascott , Roy (1995) "Le Retour a la Nature II, l'art et la technologie au XXI siecle", in Louise Poissant, ed., Esthetique des Arts Mediatiques , Presses de l'Universite du Quebec, Quebec, Tome 2.

90. CNS/Ph 175: Artificial Life
CNS/Ph 175artificial life 9 units (30-6); first term. Prerequisites Ph......CNS/Ph 175 artificial life. This is Catalog
http://www.krl.caltech.edu/~charles/cns175/
CNS/Ph 175: Artificial Life
This is the main page for CNS/Ph 175, a course on theory of and experiments with artificial living systems, jointly offered by the and the Physics Department at the California Institute of Technology
Catalog Description:
CNS/Ph 175: Artificial Life 9 units (3-0-6); first term. Prerequisites: Ph 2 or equivalent; programming skills . Introduction to the study of simple living systems using the paradigm of self- replicating code evolving in a noisy environment replete with information, implemented on a computer. Applications to the evolution of complexity, adaptive computation, self-organized criticality, thermodynamical and statistical theories of evolution, population biology, and the "directed" mutation hypothesis. Instructor: Dr. Chris Adami
TAs: Charles Ofria
Evan Dorn
First Term : TuTh 10:30-Noon, 103 Downs
Table of Contents
Other Links: Page maintained by Charles Ofria
Send all comments to charles@krl.caltech.edu

91. MS. GUIDANCE ARTIFICIAL LIFE
Links and resources.Category Computers artificial life......Ms. Guidance on artificial life. It is maintained by Matthew Wall. MarkSmucker's Evolutionary Computation and artificial life page.
http://www.t0.or.at/msguide/ai/alife.htm
Ms. Guidance on Artificial Life
see also: Ms. Guidance on Robotics
PART 1
GENETIC ALGORITHMS

AUTONOMOUS AGENTS

FUZZY SYSTEMS

NEURAL NETWORKS
...
CELLULAR AUTOMATAS
PART 2
GENETIC ART
GENETIC ALGORITHMS

92. Artificial Life, Mobile Robotics Research Group, Edinburgh University
artificial life. biological models. artificial painter artificial life techniquescan also be used to evolve aesthetic pictures to be used in artistic design.
http://www.dai.ed.ac.uk/groups/mrg/research/artificial_life.html

Chris Adams
M OBILE R ... research artificial life biological models social robots learning by imitation artificial life Contact: Tim Taylor
Last updated: Fri Dec 1 22:23:55 2000 Research Topics Miscellaneous evolutionary robotics Are robots technical devices that have to be developed and controlled by a human engineer, or could robots also develop and control themselves autonomously? Traditional robotics that uses Artificial Intelligence planning techniques to program robot behaviors works toward the first, while the Autonomous Robotics approach suggest that the second is a possibility. The robots built according to this approach should be able to adapt to both uncertain and incomplete information in constantly changing environments. At least two different techniques to reach this goal can be identified. One is to imitate the learning process of a single natural organism. Another, called Evolutionary Robotics, is to reproduce the phylogenetic evolution on populations of robots. Evolutionary Robotics lets a simulated evolution process develop adaptive robots. By applying selective reproduction on a population of robots the simulated evolution process is directly inspired by the Darwinian evolution theory.

93. Artificial Life
Artificial Intelligence and Darwinism Symposium held at Tufts University in March 1995. Demo, links, Category Computers artificial life Publications......To order your copy of artificial life click here.
http://www1.oup.co.uk/alife/
To order your copy of Artificial Life click here

94. Artificial Life
artificial life. Just a disorganized list of links on thistopic Some definitions of the term artificial life
http://www.red3d.com/cwr/alife.html
Artificial Life
Just a disorganized list of links on this topic...

95. Interactivism | MA In Design And Digital Media | Damien Cola | Alliax
The author reviews the recent practise of merging theories and techniques of artificial life and interact Category Computers artificial life Publications Papers......About the relationship of artificial life to Digital Art, with a focuson the aesthetic of behaviourbased models. Damien Cola. An
http://www.lingoparadise.com/interactivism/
About the relationship of Artificial Life to Digital Art, with a focus on the aesthetic of behaviour-based models.
Damien Cola
An essay submitted in the Visual Language module for the Degree of Master of Arts in Design and Digital Media
Coventry School of Art and Design
Coventry University
Acknowledgements Here are three persons I'd like to thank for the time and assistance they have given me in the writing of this essay: Abstract The author reviews the recent practise of merging theories and techniques of Artificial Life and interactive media, with some striking examples of Generative Art.
Generative Art leads us to re-think our notions of interactive media, our notions of a digital aesthetic. The digital realms offer us the opportunity to not set our ideas in stone, but to allow them to grow and manifest new forms.
What is Interactivism and why the adoption of behaviour-based models appears to be a major step in Interaction Design. Introduction Although the distinction is not always clear, I am less interested in artists using computer as a tool or a canvas than in computers creating art ‘of their own’.

96. Complex Systems And Artificial Life, Dortmund
Department of Computer Science, Chair of System Analysis, Complex Systems and artificial life group .Category Computers artificial life Research Groups......artificial life.
http://ls11-www.cs.uni-dortmund.de/alife/
Artificial Life
Chair of
Systems Analysis
Department of
Computer Science
...
Homepage

W elcome to the Artificial Life and Complex Systems Page at the Chair of System Analysis, Department of Computer Science, University of Dortmund, Germany. H ere you can find an overview of our research and academic activities concerning Complex Adaptive Systems (CAS) Artificial Life (AL) and Emergent Computation as well as collection of links to related places. AL-Activities
at Dortmund Overview
BinSys Project

Socionics Project

Other Projects
...
Academic
Getting Started
with AL
Introduction The Artificial Life FAQ Books to start with ... The web-page to start with ... ... An applet as "first contact" AL-Links Artificial life in germany Resource-Lists Unmaintained collected links AL-Dates German Workshop on AL Artificial Life Treff This page has been last recently mofified by: Peter Dittrich dittrich@LS11.informatik.uni-dortmund.de duentgen@ls11.uni-dortmund.de

97. GI-Fachgruppe Artificial Life
Translate this page GI-Fachgruppe für artificial life. Ihr Übersicht über die Webseitender Fachgruppe für artificial life (5 Einträge) Einführung
http://ls11-www.cs.uni-dortmund.de/alife/GI/
Email an den Webmaster
  • Organisation (Kontaktadressen, Mitgliedschaft, Impressum) (Termine und Veranstaltungen zu Artificial Life) AL in Deutschland (Artificial Life Projekte in Deutschland) AL weltweit (Artificial Life Projekte im Ausland)

  • Diese Seite wurde erstellt am 13. Mai 1999 von

    98. Artificial Life
    Descriptions of some ALife meetings.Category Computers artificial life Conferences......artificial life. For more in depth, technical resources, the proceedingsto the artificial life conferences are probably the very best bet.
    http://www.beanblossom.in.us/larryy/ALife.html
    Artificial Life I've always had an interest in how the mind works , how computers work, and how computers might be made to act more like the mind. After attending the first "Artificial Life" conference in 1987 (named and organized by Chris Langton, then at Los Alamos), I finally began to think I might actually have a clue as to how one might pursue that subject to its logical conclusion. The field of Artifical Life, or ALife, or Theoretical Biology (as Chris sometimes wishes he had named it) is about many thingsnot just a more bottom-up, practical approach to artificial intelligence, though that is the portion of the field that excites me the most. ALife embraces studies of the origin of natural life, chaos (and emergent order), catalysis and self-catalysing systems, "wet" evolution as a method for designing molecules, genetic algorithms, and much more.
    After attending a few of the seminal workshops and conferences on the subject, I wrote up limited or extensive notes. The notes from the first conference are the sketchiest, but I'm placing all of the reports here, mostly unedited, as partial documentation of some events that I consider truly significant in the development of human thought.
    Notes exist for the following events and subjects:
    For an excellent, popular introduction to the field seek out a copy of

    99. Red Bird Island: Artificial Life
    Simple world with automata that act to form complex systems. Implimented on the Macintosh.Category Computers artificial life Artificial Worlds......artificial life. Time to download. Just about everything here is underthe GNU GPL or under some open source license (because I was
    http://homepage.mac.com/redbird/brew/alife.html
    Artificial Life
    Time to download. Just about everything here is under the GNU GPL or under some open source license (because I was modifying the work rather than creating, therefore unable to control the licensing). Tasking Ants 1.0 Download: Local Requires Cocoa Based on an article that I read, this models how ants assign tasks in the mound. It's limited and only works with a very large number of ants, but the code is still interesting. Swarming Flies 1.0.6 Download: Local Requires Cocoa The flies' main objective is to swarm: stay near other flies. With a large enough space and number of flies, patterns and trends begin to emerge. Interesting to watch. Schooling Fish 1.1.6 Download: Local Requires Cocoa This is a Boids like system where fish use basic rules about the motion of their neighbors to school. Contains some preset experiments for you to play with, or build your own. Fish Tank 1.2.1 Download: Local Requires Cocoa for source. This little program puts a fish tank on your screen, with the fishes swiming around at random, eating food that you can put in the tank, swiming through bubbles, avoiding each other. A way for fish lovers to relax. Return to Red Bird Island's Home Page Enjoy this page?

    100. Artificial Life As Philosophy
    artificial life as Philosophy. Daniel C. Dennett Center for Cognitive Studiesfor artificial life, vol 1, no. 1 1994 artificial life as Philosophy.
    http://ase.tufts.edu/cogstud/papers/alifephl.htm
    Artificial Life as Philosophy
    Daniel C. Dennett Center for Cognitive Studies for Artificial Life , vol 1, no. 1
    Artificial Life as Philosophy There are two likely paths for philosophers to follow in their encounters with Artificial Life: they can see it as a new way of doing philosophy, or simply as a new object worthy of philosophical attention using traditional methods. Is Artificial Life best seen as a new philosophical method or a new phenomenon? There is a case to be made for each alternative, but I urge philosophers to take the leap and consider the first to be the more important and promising. Philosophers have always trafficked in thought experiments, putatively conclusive arguments about what is possible, necessary, and impossible under various assumptions. The cases that philosophers have been able to make using these methods are notoriously inconclusive. What "stands to reason" or is "obvious" in various complex scenarios is quite often more an artifact of the bias and limitations of the philosopher's imagination than the dictate of genuine logical insight. Artificial Life, like its parent (aunt?) discipline, Artificial Intelligence, can be conceived as a sort of philosophythe creation and testing of elaborate thought experiments, kept honest by requirements that could never be imposed on the naked mind of a human thinker acting alone. In short, Artificial Life research is the creation of prosthetically controlled thought experiments of indefinite complexity. This is a great way of confirming or disconfirming many of the intuitions or hunches that otherwise have to pass as data for the sorts of conceptual investigations that define the subject matter of philosophy. Philosophers who see this opportunity will want to leap into the field, at whatever level of abstraction suits their interests, and gird their conceptual loins with the simulational virtuosity of computers.

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