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| 1. Concrete Mathematics: A Foundation for Computer Science (2nd Edition) by Ronald L. Graham, Donald E. Knuth, Oren Patashnik | |
![]() | Hardcover: 672
Pages
(1994-03-10)
list price: US$74.99 -- used & new: US$53.80 (price subject to change: see help) Asin: 0201558025 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
Customer Reviews (28)
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| 2. Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series) by Eric Lengyel | |
![]() | Hardcover: 551
Pages
(2003-11-18)
list price: US$49.95 -- used & new: US$30.66 (price subject to change: see help) Asin: 1584502770 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Customer Reviews (13)
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| 3. Discrete Mathematics for Computer Scientists (2nd Edition) by John Truss | |
![]() | Paperback: 608
Pages
(1998-10-07)
list price: US$94.80 -- used & new: US$56.00 (price subject to change: see help) Asin: 0201360616 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Customer Reviews (2)
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| 4. Discrete Mathematics for Computer Science (with Student Solutions Manual CD-ROM) by Gary Haggard, John Schlipf, Sue Whitesides | |
![]() | Hardcover: 624
Pages
(2005-02-01)
list price: US$144.95 -- used & new: US$5.00 (price subject to change: see help) Asin: 053449501X Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description | |
| 5. Combinatorial Methods with Computer Applications (Discrete Mathematics and Its Applications) by Jonathan L. Gross | |
![]() | Hardcover: 664
Pages
(2007-11-16)
list price: US$99.95 -- used & new: US$88.39 (price subject to change: see help) Asin: 1584887435 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Customer Reviews (1)
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| 6. Discrete Mathematics for Computer Science (Mathematics Across the Curriculum) by Kenneth Bogart, Clifford Stein, Robert L. Drysdale | |
![]() | Hardcover: 400
Pages
(2005-09-08)
list price: US$89.95 -- used & new: US$53.06 (price subject to change: see help) Asin: 1930190867 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description "Discrete Mathematics for Computer Science" is the perfect text to combine the fields of mathematics and computer science. Written by leading academics in the field of computer science, readers will gain the skills needed to write and understand the concept of proof. This text teaches all the math, with the exception of linear algebra, that is needed to succeed in computer science. The book explores the topics of basic combinatorics, number and graph theory, logic and proof techniques, and many more. Appropriate for large or small class sizes or self study for the motivated professional reader. Assumes familiarity with data structures. Early treatment of number theory and combinatorics allow readers to explore RSA encryption early and also to encourage them to use their knowledge of hashing and trees (from CS2) before those topics are covered in this course. Customer Reviews (1)
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| 7. Mathematics for Computer Graphics by John Vince | |
![]() | Paperback: 247
Pages
(2005-09-30)
list price: US$39.95 -- used & new: US$22.21 (price subject to change: see help) Asin: 1846280346 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors. After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software. Get to grips with mathematics fast - Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry. The book you will read once, and refer to over and over again! Customer Reviews (2)
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| 8. Comprehensive Mathematics for Computer Scientists 1: Sets and Numbers, Graphs and Algebra, Logic and Machines, Linear Geometry (Universitext) by Guerino Mazzola, Gérard Milmeister, Jody Weissmann | |
![]() | Paperback: 388
Pages
(2006-11-13)
list price: US$39.95 -- used & new: US$30.54 (price subject to change: see help) Asin: 3540368736 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description The two-volume textbook Comprehensive Mathematics for Computer Scientists, of which this is the first volume, is a self-contained comprehensive presentation of mathematics including sets, numbers, graphs, algebra, logic, grammars, machines, linear geometry, calculus, ODEs, and special themes such as neural networks, Fourier theory, wavelets, numerical issues, statistics, categories, and manifolds. The concept framework is streamlined but defining and proving virtually everything. The style implicitly follows the spirit of recent topos-oriented theoretical computer science. Despite the theoretical soundness, the material stresses a large number of core computer science subjects, such as, for example, a discussion of floating point arithmetic, Backus-Naur normal forms, L-systems, Chomsky hierarchies, algorithms for data encoding, e.g., the Reed-Solomon code. The numerous course examples are motivated by computer science and bear a generic scientific meaning. For the second edition the entire text has been carefully reread, and many examples have been added, as well as illustrations and explications to statements and proofs which were exposed in a too shorthand style. This makes the book more comfortable to handle for instructors as well as for students. Customer Reviews (2)
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| 9. Computer Graphics and Geometric Modelling: Mathematics by Max K. Agoston | |
![]() | Hardcover: 959
Pages
(2005-02-01)
list price: US$79.95 -- used & new: US$59.96 (price subject to change: see help) Asin: 1852338172 Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description | |
| 10. Essential Discrete Math for Computer Science by Todd Feil, Joan Krone | |
![]() | Paperback: 216
Pages
(2002-11-14)
list price: US$58.20 -- used & new: US$29.99 (price subject to change: see help) Asin: 0130186619 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Customer Reviews (1)
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| 11. Schaum's Outline of Essential Computer Mathematics by Seymour Lipschutz | |
![]() | Paperback: 256
Pages
(1982-04-01)
list price: US$15.95 -- used & new: US$2.90 (price subject to change: see help) Asin: 0070379904 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description The mathematical knowledge needed for computer and information sciencesÂÂincluding, particularly, the binary number system, logic circuits, graph theory, linear systems, probability and statisticsÂÂget clear and concise coverage in this invaluable study guide. Basic high school math is all that's needed to follow the explanations and learn from hundreds of practical problems solved step-by-step. Hundreds of review questions with answers help reinforce learning and increase skills. Customer Reviews (4)
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| 12. Exploring mathematics with your computer (New mathematical library) by Arthur Engel | |
| Paperback: 301
Pages
(1993)
Isbn: 088385600X Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
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Editorial Review Book Description Customer Reviews (1)
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| 13. The Limits of Mathematics: A Course on Information Theory and the Limits of Formal Reasoning (Discrete Mathematics and Theoretical Computer Science) by Gregory J. Chaitin | |
![]() | Hardcover: 168
Pages
(2002-10-28)
list price: US$62.95 -- used & new: US$8.87 (price subject to change: see help) Asin: 1852336684 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Customer Reviews (1)
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| 14. Logic and Discrete Mathematics: A Computer Science Perspective by Winfried Karl Grassmann, Jean-Paul Tremblay | |
![]() | Hardcover: 750
Pages
(1995-12-18)
list price: US$107.00 -- used & new: US$53.00 (price subject to change: see help) Asin: 0135012066 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description This book covers all the traditional topicsof discrete mathematics—logic, sets, relations,functions, and graphs—and reflects recent trends incomputer science.Shows how to use discretemathematics and logic for specifying new computerapplications, and how to reason about programs in asystematic way. Describes Prolog, a programminglanguage based on logic, and a section on Miranda,language bad on functions. Features numerous exampleswhich relate the mathematical concepts to problems incomputer science. Customer Reviews (2)
This is a University Level textbook, not a Study Guide, and respects the reader's intellectual maturity by preparing them for subsequent classes. The perception of "density" implies that it is best taken with a liberal dose of classroom instruction - not many students seem to intuitively grasp discrete mathematics and learn the material wholly on their own. I know that I certainly did not when I was an undergrad! For students who feel that the material is difficult, I always suggest using the library for another point of view. I also recommend the Schaum's Outline for Discrete Mathematics as a companion if the student is having significant difficulty with the concepts. Obviously, I like the book, so why not a 5? Unfortunately, I don't know of any books that I would grant a 5 - the authors can always do something better :-)
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| 15. Mathematics for Computer Graphics Applications by Michael Mortenson | |
![]() | Hardcover: 416
Pages
(1999-01-11)
list price: US$49.95 -- used & new: US$32.40 (price subject to change: see help) Asin: 083113111X Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Customer Reviews (8)
it is well written and the explanations are first rate.i'm studying on my own with the book and hardly have need to ask others for any help with understanding topics. i'm not sure what else to say, except I first tried Mathematics for Computer Graphics and Game Programming and it was pretty horrible compared to this book. It's cheap, so get it.
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| 16. Discrete Mathematics (Series in Discrete Mathematics & Theoretical Computer Science) by Martin Aigner | |
![]() | Hardcover: 388
Pages
(2007-03-14)
list price: US$59.00 -- used & new: US$36.80 (price subject to change: see help) Asin: 0821841513 Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Product Description | |
| 17. Elements of Discrete Mathematics (Mcgraw-Hill Computer Science Series) by Chung Laung Liu | |
| Hardcover: 433
Pages
(1985-03-01)
list price: US$105.00 -- used & new: US$39.66 (price subject to change: see help) Asin: 007038133X Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (2)
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| 18. Advanced Engineering Mathematics, A Computer Approach, 7/E (Mathematics Series) by N. Bali, M. Goyal, C. Watkins | |
![]() | Hardcover: 1600
Pages
(2006-10-15)
list price: US$69.95 -- used & new: US$49.49 (price subject to change: see help) Asin: 0977858243 Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Product Description | |
| 19. Discrete Mathematics in the Schools (Series in Discrete Mathematics & Theoretical Computer Science) | |
![]() | Paperback: 452
Pages
(2000-01-31)
list price: US$34.00 -- used & new: US$34.00 (price subject to change: see help) Asin: 0821811371 Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description In this book, teachers at all levels will find a great deal ofvaluable material to help them introduce discrete mathematics intheir classrooms. One main article provides a comprehensive anddetailed view of discrete mathematics for K--12. Another surveysthe resources that are available for teachers. School anddistrict curriculum leaders will find material that addresseshow discrete mathematics can be introduced into their curricula.College faculty members will find ideas and topics that can beincorporated into a variety of courses. Features: Classroom activities and an annotated list of resources. Authors who are directors of innovative programs and who are wellknown for their work. A description of discrete mathematics providing the opportunityfor a fresh start for students who have been previouslyunsuccessful in mathematics. Discussion on discrete mathematics as it is used to achieve thegoals of the current effort to improve mathematics education. Guidance on topics, resources and teaching; a valuable guide forboth pre-service and in-service professional development. | |
| 20. Essential Mathematics for Computer Graphics Fast by John Vince | |
![]() | Paperback: 228
Pages
(2001-10-16)
list price: US$34.95 -- used & new: US$147.39 (price subject to change: see help) Asin: 1852333804 Average Customer Review: Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Book Description Customer Reviews (3)
It's important to point out that this isn't really the text to learn math from; however, it's a great little refresher that's to the point. So if you're rusty, get this book... if this is all new to you, I'd look into more indepth books.
This book covers a lot of ground in relatively few pages, making it a tight read.It moves through Algebra, Trig, and Geometry, along the way covering such topics as 2D and 3D transforms, perspective, and Beziers.Most of the topics in the book are explained in sufficient detail in a small amount of space.The author makes great and liberal use of diagrams and pictures, which I find particularly helpful to understanding the material since math isn't one of my strong points. There are also straightforward examples that demonstrate the mathematical principles, although there is usually only one or two examples per topic.This can be difficult if, like me, you have problems "getting it" without lots of examples to chew on. As a software engineer, I enjoy figuring out how things work.And in that respect, this book is great.I have some experience dabbling in OpenGL, and I've read several other computer graphics texts that were laden with code examples but lacking in adequate explanations of the math being used.I have also read basic math books that were not geared towards computer programming topics, which made application and transfer of the mathematical threory difficult.This book filled the gap for me, taking me from thinking things like "Hey, look what I can do with OpenGL" to "Hey, I know how OpenGL is doing that!!"Well, maybe I don't know *exactly* how OpenGL works behind the scenes, but because of this book I have a much better understanding of basic computer graphics. Highly recommended, especially if you don't have a strong math or computer science background. ... Read more | |
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